FOSE offers five conferences in one: program slices on cloud computing, cybersecurity, mobile computing, defense innovation and records management.
Epic Games has licensed its Unreal Engine 3, which powers such multiplayer games as "Gears of War" and "Mass Effect," to several of the U.S. government's intelligence and defense agencies.
A band of hackers calling themselves "LulzSec Reborn" exposed the usernames and passwords of more than 170,000 subscribers to an online military dating service March 25. Or has it?
The launch of the first Mobile User Objective System satellite in February marked a major step forward for the military's communications-on-the-move projects.
A Senate budget hearing on the Defense Department's Strategic and Cyber Commands became a duel over how the nation's cyber defense should be structured.
The four departments with national security responsibilities haven't identified the threats or developed mitigation policies and procedures, a report states.
The Army Cyber Command is changing its information assurance accreditation methods by increasing automation and training additional compliance teams.
Researchers' self-healing plastic, which turns red when damaged, could eventually be used in everything from smart phones and tablets to aircraft and bridges.
Formal ruggedization practices and procedures were once a necessity for the battlefield, but are they still essential for a military that increasingly relies on commercial-off-the-shelf computing and communications gear? Perhaps not.
House and Senate budget hearings focused on defining DOD's role in defending a largely civilian cyberspace, and on the challenge of recruiting and retaining the workforce it needs.
The agency's Active Authentication program would analyze typing patterns and other behavioral traits so that a user's ID is continuously being confirmed.
The Army Software Marketplace prototype is a first step toward developing and delivering mobile apps to soldiers quickly.