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Agencies rely on satellites more than ever, but it's getting crowded up there.
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It was viewed not long ago as the violent realm of teenage activity, but agencies are embracing gamification as a powerful tool for education, training and outreach.
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Scientists at NASA's JPL are using gaming to build tele-exploration platforms, letting PC and Xbox Kinect users drive the rovers that navigate the Red Planet.
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The space agency has been using its Lunar Orbiter Laser Altimeter to map the moon's surface, which made it a perfect platform to test out laser communications across space.
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The failed attempt to successfully petition the White House to build a Death Star nevertheless highlights a worthwhile way to use technology to engage the public.
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After Curiosity landed, JPL had to retrieve images from 150 million miles away via a low-bandwidth space network and deliver them to a voracious public quickly and without crashing websites. How did NASA do it?
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